#include <PayoffMatrix.h>
emp::PayoffMatrix::PayoffMatrix |
( |
size_t |
_moves = 2 | ) |
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inline |
std::unordered_map<int, double> emp::PayoffMatrix::AsInput |
( |
size_t |
player_id | ) |
const |
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inline |
double& emp::PayoffMatrix::operator() |
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size_t |
A, |
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size_t |
B |
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) |
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inline |
double emp::PayoffMatrix::operator() |
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size_t |
A, |
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size_t |
B |
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) |
| const |
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inline |
void emp::PayoffMatrix::Reset |
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| ) |
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inline |
void emp::PayoffMatrix::SetupPD |
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double |
u | ) |
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inline |
void emp::PayoffMatrix::SetupSnowdrift |
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double |
cost | ) |
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inline |
void emp::PayoffMatrix::SetVal |
( |
size_t |
self, |
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size_t |
other, |
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double |
value |
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) |
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inline |
The documentation for this class was generated from the following file: